Handcranked Games

Lead Artist – Very experienced game artist responsible for leading a talented art team, either internal, external, or possibly a combination of both.

Lead Artist (web) – Work with the Art Director to develop the design and then carry out the execution of flash based gaming and entertainment web sites and portals.

3D Modeler – Skilled low and high poly organic and mechanical 3D modelers with additional proficiency for object texturing.

Texture Artist – Talented illustrators/texture artists with UV mapping, modeling, and multi-texturing skills.

Character Modeler – Highly skilled low and high poly modeler proficient in lifelike character and human creation.

Character Animator – Highly skilled game animator with an excellent command of character motion and timing for full body and face.

Senior Animator – Highly skilled game art generalist with a particular skill for animation.

Technical Artist – Artist skilled in scripting, tool creation, process automation, character rigging, shader creation, and all other technical aspects of game asset development.

VFX Artist – Skilled game artist with a particular talent for in-game visual effects including particle systems, animated textures and shaders, lighting effects, image processing, etc.

Concept Artist – Highly skilled and efficient illustrator to work with Art Director to develop the look and feel of characters, environments, vehicles, and props across a variety of products.

Asset Manager – Detail oriented individual to manage the huge volume of assets created for several online gaming products.

Lead Server Engineers – Responsible for leading a team of skilled engineers in developing world class backend server systems for massively multiplayer games.

Senior Server Engineers – Experts and gurus with expertise in server programming, networking, communications, or related fields.

Server Engineers – Engineers with a passion for developing server and network communications technology.

Lead Client Engineers – Responsible for leading a team of skilled engineers in developing a world class PC client for massively multiplayer games.

Senior Client Engineers – Experts and gurus with expertise in graphics, game engine, tools, or related fields.

Client Engineers – Engineers with a passion for developing game engine technology and tools.

Senior Gameplay, Simulation, and AI Engineers – Experts in gameplay, simulation, and A.I systems, with desirable experience in a massively multiplayer environment.

Gameplay, Simulation, and AI Engineers – Engineers with a passion for developing gameplay, simulation, and AI systems.

Database Architect – Senior Engineer with expertise in developing a database from requirements and concept through physical layout and deployment, with desirable experience in a massively multiplayer environment.

Database Engineer – Engineer or Senior Engineer with expertise in interfacing to and working with a database system, with desirable experience in a client/server or massively multiplayer environment.






Handcranked Games

Handcranked Games

Handcranked Games
Cheyenne Mountain Entertainment